Role
UX Designer
Skills
UX Research, User Flow, Wireframes, Prototyping, Logo, Mockups
Software
Figma, Adobe Creative Suite
Overview
Coala is a mobile application app that helps children’s coaches by simplifying and speeding-up their daily tasks such as taking attendance, evaluating, preparing reports and more.
The goal of this app is to solve an existing problem in many kids sport coaching institutions: Coaches spend too much time filling skill-tracking cards manually and would love to have more time to focus on coaching.

The Problem
Coala is a mobile application app that helps children’s coaches by simplifying and speeding-up their daily tasks such as taking attendance, evaluating, preparing reports and more.
The goal of this app is to solve an existing problem in many kids sport coaching institutions: Coaches spend too much time filling skill-tracking cards manually and would love to have more time to focus on coaching.
User Research
In order to understand better our target market, we decided to gather first-hand information from real children coaching institutions in Vancouver. By doing so, we were able to identify a common assesment pattern: Manually-filled skill tracking cards.

While these cards are a personalized way to keep track of the kids’ skill development, they are also time consuming and potentially confusing for both coaches and parents.
A/B Testing with Professional Coaches
After sketching initial user flow options and wireframes, we had some mixed opinions about which direction to take. In order to remove all the guesswork and speculation from our thought process, we decided to conduct an A/B Testing session with two professional coaches from a kids coaching institution in Vancouver: Jump Gymnastics (jumpgymnastics.ca).
Each coach tried two different versions of the application’s flow and were given exactly the same tasks to complete. After completing each task, they rated the level of difficulty experienced.
These tests were key for deciding on the final version of our User Flow and Wireframes.
User Flow
Once we reached an agreement about which features will be included in the app, we finalized the user flow with the goal of giving Coala coaches a clear and straightforward path to do their daily tasks.

After coming to an agreement on what our best user flow was, we created our high-fidelity wireframes.






Coala offers a system that tracks and manages each child’s individual learning by automating and bringing together the skills they need to learn. Through this solution, users will be able to use the following features:

Take Attendance
This feature simplifies the daily process of taking attendance, and also keeps a record of each student’s attendance history over time, allowing coaches to easily monitor and analyze their progress.
The feature has a very simple and straightforward user flow. The user ticks on the names of the students who are present in class and saves the day’s attendance by clicking the CTA button.
Smart Curriculum
The curriculum feature is customized for each coach depending on which and how many classes they’re enrolled in.
This feature allows users to easily access the details and sample videos about each skill exercise required on a program. A very handy tool for coaches with multiple classes and a large number of students.


Evaluation
The evaluation feature offers an easy-to-use interface where coaches can effortlessly assess the progress of every student. This allows users to provide a more customized learning experience for each child.
This was the most challenging feature to design. After testing different wireframes, we decided to make this feature as simple and user-friendly as possible with a horizontal user flow that would be easier to understand by users.
Automated Report
This feature offers an automated report card system that saves coaches time and effort by generating customized reports that reflect each student’s evaluation results, and can be exported as PDF.


Student Management
This feature helps coaches to deliver a more personalized experience to their students by providing access to student profiles, tracking skill progress, and identifying attendance patterns.
This feature’s flow begins with a name list of all the students sorted alphabetically. Students’ information is composed by two layers: skill performance and personal information. Security authentication is required in order to access the students' personal information.
